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izmal
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« on: May 19, 2007, 02:17:53 AM » |
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Codemasters Sdn Bhd. - 3d artist  Established in 1986, UK-based Codemasters International is today Europe’s largest independent developer and publisher, with more than 60 video games that have been ranked No 1. Codemasters comprises world-class development resource, with an entrance into digital media delivery via consoles, MMOs, casual games, handheld and mobile content. The company has a distribution structure in key markets world wide. General Overview of the position: Design, produce, implement, and document art assets to the required standards Requirements: Candidate must possess at least a Diploma or Advanced/Higher/Graduate Diploma in Art & Design or equivalent. Required skill(s): Proven ability in any 3d software package, Freehand drawing ability and Passion for computer games. Preferred skill(s): Photoshop and 3D Max. Required language(s): English. At least 1 year(s) of working experience in the related field is required for this position. Problem Solving Enthusiastic Communication skills Time management Team working Diplomatic when faced with issues Leadership qualities Ability to work without direction Mentoring and coaching skills Required to undertake further training to fulfil the requirements of the role Willing to work additional hours to meet the demands of the role Willing to travel on company business on short notice Applicants must be willing to work in KL. Full-Time positions available.*petikan dari jobstreet - http://my.jobstreet.com/jobs/2007/5/default/10/424520.htm?fr=L*latest title akan launch 'Collin Mcrae:Dirt' 
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anuarnor
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« Reply #1 on: May 22, 2007, 05:54:37 AM » |
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izmal
normal working hours kat codemasters 9-5 ke?
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mancis keselamatan
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izmal
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« Reply #2 on: May 22, 2007, 09:47:56 AM » |
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asalkan 40 jam seminggu..masuk sukati (tp sebelum 11pagi)
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anuarnor
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« Reply #3 on: May 22, 2007, 10:24:37 AM » |
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hoho! ini amat menarik.
Edit: Maksudnya kalau buat 10 jam sehari maknanya cuma kerja 4 hari seminggu ke?
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« Last Edit: May 22, 2007, 10:34:11 AM by anuarnor »
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mancis keselamatan
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izmal
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« Reply #4 on: May 22, 2007, 12:01:01 PM » |
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tak pasti la plak..tapi rasanya bleh kot?(dgn alasan bernas ar) aku bukan kerja HR! budak2 codemasters ada yg blah ke LucasArt..sbb tu tgh cari org dan nk tambah lagi. ko apply anuarnor?peenut?
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anuarnor
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« Reply #5 on: May 22, 2007, 05:00:58 PM » |
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hehe. Tak suspen kalau cakap.
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kakyoin
Full Member
 
Offline
Posts: 241
En Garde!
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« Reply #6 on: May 24, 2007, 11:36:12 PM » |
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assalamualaikum en. izmal.....saya nak tanya,concept artist kat sana ape requirement dia dan ape job dia kat sana pasal saya kurang jelas ttg position ni.Nak kene tahu pakai 3DMax gak ke?
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Underground Ronin 
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izmal
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« Reply #7 on: May 25, 2007, 09:45:38 AM » |
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wsalam wrbt..takde opening lagi untuk concept artsit lagi tak silap saya..tapi tak salah kalau apply coz dgr khabar memang akan mencari. concept artist untuk pra produksi, iaitu konsep asal sesuatu tema game ditentukan dan dihasilkan oleh concept artist..kemudian 3d artist akan convert ke 3d untuk kesesuaian game.contoh game perang: konsep atau lukisan asal seorang tentera(character) diperlukan untuk 3d artist sebagai rujukan.'extra advantage' kalau tau basic 3ds max (tak tau takpe)
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izmal
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« Reply #8 on: May 29, 2007, 04:14:38 PM » |
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untuk pengetahuan semua..jawatan ni masih terbuka. Sebaiknya sediakan demoreel kerja2 dah hantar ke codemasters atau aku terus..leh aku rekemen.(insyallah~)
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zogun
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« Reply #9 on: May 29, 2007, 07:01:49 PM » |
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fuiyo otai boleh rekemenkan org ...
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mysticmind
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« Reply #11 on: December 19, 2007, 09:16:48 AM » |
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Elok bukak topik baru la izmal.. close yang lama. wah!! join laa.. join laa.. sape2 yang nak memajukan diri tuh.. international company nih weh... terjamin sikit gaji.  Aaaa.. SAYAHAN.. ape tunggu lagi.. 
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d4z
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« Reply #12 on: May 29, 2008, 11:36:13 AM » |
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fuhhhhhh...gile minat aku dgn kompeni ni! argh.. nak try test mintak ke tak..humm tp aku tade basic 3Dmax..just LW n pgalaman jadi concept artis skit2..huhu
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mysticmind
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« Reply #13 on: May 29, 2008, 12:25:37 PM » |
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kalau kail panjang se-inci. jangan mimpi!.. asah dulu skill tuh power2. BTW... dah setahun dah topik nih.. last week or last month Izmal kata, ada 3,4 orang 3D indonesian masuk keje opis dia.. so aku tak rasa jawatan nih ada lagi kot.. 
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izmal
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« Reply #14 on: June 03, 2008, 02:43:09 AM » |
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fuhhhhhh...gile minat aku dgn kompeni ni! argh.. nak try test mintak ke tak..humm tp aku tade basic 3Dmax..just LW n pgalaman jadi concept artis skit2..huhu
TRY aje..kebanyakan sebelum ni asal maya user..diorang convert ke max. Training akan disediakan, jawatan ni still buka..mungkin untuk department (team) lain..coz disini terbahagi kepada beberapa team. yup,talented indonesian.still..bakat malaysia pon ada gak..so, apa lagi? apply now!  
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